Games

How Andy and Matt are making a motza by wasting your time with Crossy Road

Ben Grubb 4:41 PM   A new iPhone game created by two Australians and downloaded by more than 7.1 million people so far has wasted approximately 566 years of players' time while earning its creators a seven-figure income.

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Games

Good year, bad year: how the big games companies fared in 2014

Critically acclaimed <i>Grand Theft Auto V</i> continues to do well for Take-Two.

James 'DexX' Dominguez 1:39 PM   2014 was an interesting year on the business side of video gaming. Here is our list of the companies that are riding high, and the ones hoping to do better next year.

Games

Sony follows Microsoft into hungry China market with PlayStation 4 launch

PS4 controller

After a 14-year ban on game consoles was dropped earlier this year, Microsoft was quick to attempt to capitalise. Now Sony is following suit, preparing to launch a localised version of its PlayStation 4 in January.

Games

Ralph Baer: the man you never heard of who changed ctechnology forever

Ralph Baer, pictured here with his prototype of the first ever home video game machine, passed away on December 6.

Tim Biggs   Ralph Baer never reached the levels of public recognition of Bill Gates or Steve Jobs but, as the inventor of home video games, his contribution to technology and entertainment are arguably on the same scale.

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Games

Pokemon Omega Ruby and Pokemon Alpha Sapphire review

<i>Pokemon Ruby</i> and <i>Sapphire</i> are back and, as usual, it doesn't really matter which version you play. The differences are minor.

Tim Biggs   Remake hits all the bases with some smart updates for players at all levels, but some glaring legacy issues remain.

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Borderlands: The Pre-Sequel review

Familiar twang: Despite the lunar setting and surprisingly Australian influences, this is very much an extension of the previous game.

James 'DexX' Dominguez   The Australian-made middle chapter in the popular "Borderlands" series lacks polish and feels somewhat tacked-on, but it still packs in plenty of fun and local colour.

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Games

Target Australia pulls Grand Theft Auto V from shelves after customer feedback on violence

gta5

Ben Grubb   Target Australia has pulled R-rated video game Grand Theft Auto V from its shelves and says it will no longer sell it following feedback from customers about the game's depictions of violence against women.

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The problem with banning 'violent' video games and media

Arguments you don't often hear: "GTA encourages players to get outside and ride a bike."

Tim Biggs   There are still many who refuse to consider the worth of games alongside film and TV as entertainment for adults, argues Tim Biggs.

Games

Bring order to chaos: a Dragon Age Inquisition interview

Massive: <i>Dragon Age: Inquisition</i> is epic in scope, but that doesn't mean it isn't highly detailed.

James 'DexX' Dominguez   Dragon Age: Inquisition is a sprawling fantasy epic, and creative director Mike Laidlaw explains how this intricate world of demons and monster was built.

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Halfbrick Fruit Ninjas go out on their own with new game

Halfbrick's hit game Fruit Ninja.

Kim Stephens   Two developers from Halfbrick - the company that started Fruit Ninja - have started their operation and launched a new game of their own.

Games

Fantasia Music Evolved review: wave your hands in the air like you just don't care

Conjuring character: The sorcerer, Yensid, plays a key role in the slow (and mandatory) story mode in the otherwise very refereshing <i>Music Evolved</i>.

James 'DexX' Dominguez   Disney's attempt to capture the essence of its experimental film, Fantasia, in a video game is deeply strange, but somehow it works.

Games

Super Smash Bros. for Wii U review

Mario and his Nintendo compatriots are joined by notable characters from elsewhere in the gaming universe, such as Sonic and Mega Man.

Tim Biggs   Super Smash Bros. for Wii U is an incredibly well-made and fun game.

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Games

New Nintendo 3DS XL review: 3D done right

New 3DS XL buttons

Tim Biggs   A refinement rather than a revolution, improvements to the 3D effect may be worth the upgrade.

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Games

Framed review: beauty in motion

There's usually only one 'correct' order in which to place the panels, but any order will generate a logical outcome.

James "DexX" Dominguez   The concept is simple — rearrange the panels of a comic to change the outcome — but Framed takes this idea and crafts it into something amazing.

Games

Far Cry 4 review: mountains and madness

Antagonist: The psychotic Pagan Min is fantastically acted but he can't save some of the game's narrative issues.

Tim Biggs   This versatile, surprising open-world shooter set in the Himalayas has lofty ambitions and achieves nearly all of them.

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Security

Sony denies PlayStation hacked

PlayStation Network

Matthew Codd   Hacker group claims to have published details for thousands of PlayStation Network.

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Games

Elusive nightmare creator Shinji Mikami makes a ghostly return

The elusive Shinji Mikami, creator of the Evil series that now boasts 26 games, seven films, books, comics, and billions of dollars of revenue.

Ben Mckelvey   The maker of Resident Evil and The Evil Within returns to satisfy those in need of true survival horror.

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Games

Assassin's Creed's take on Revolution causes French left to rebel again

'Propaganda': The game portrays the French masses as bloodthirsty murderers, critic says.

Dan Bilefsky   French leftists are really upset about the new Assassin's Creed game and its skeptical view of the French Revolution.

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Games

State government commits to $1.5m for local games

State funding: Louise Asher says new money will support a range of activities in the games industry - if the government is re-elected.

James 'DexX' Dominguez   A new investment fund will be created to promote growth in the Victorian games industry if the Liberal government is re-elected, Innovation Minister Louise Asher says.

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Game preview

Far Cry 4 preview: Action at the top of the world

Violence and mayhem takes place in Kyrat.

James "DexX" Dominguez   We spoke to Far Cry 4's creative director Alex Hutchison about the process of making a game set in the Himalayas.